Saturday, 18 March 2017

Liberation Circuit

Liberation Circuit is described as a "rogue A.I. simulator" and is an RTS/programming game where you are tasked with escaping a hostile computer system. It's possible to play the game as an RTS and take control of units or use code to program them to act on their own. A very interesting concept I must say! It looks great too, with colorful abstract worlds.

Various units attacking in Liberation Circuit.

Friday, 17 March 2017

Tank Arena

Tank Arena is an arcade game from 1997 that just got it's source code released, qualifying it for a mention here. :) It's playable against another player on the same computer in either a deathmatch, race, capture the flag or co-op play. There also seems to be a bunch of single-player levels to tackle alone. You can drive tanks, chopper and planes and there are several different ones to use, as well as four different worlds, a complete map editor and joystick support!

A few screens from Tank Arena, showing classic pixel art and splitscreen play!

C-Dogs - 0.6.4

Ever-fun run-and-gunner C-Dogs just got it's new nice walking animations! There is also a new features that lets objects spawn items when destroyed, so now you can get healthpacks by destroying those crates!

Here's the new walking animation in action. Looks fancy!

Wednesday, 15 March 2017

Tales of Maj'Eyal - 1.5.0

Pretty roguelike Tales of Maj'Eyal got a new shiny major release. The entire list of news is way to long to post here, but major features include a Stone Warden class to play, an additional new class - the Possessor - for donators, rewritten Archer and Rogue classes, reworked chant and hymn trees, a much improved infinite dungeon, new visual effects for many talents, all artifacts have unique player doll images, etc, etc.

Living in different timelines seems to be a part of Tales of Maj'Eyal. Also note the beautiful UI.

Monday, 27 February 2017

Tremulous - 1.3 Alpha

I had no idea Tremulous was still being developed. The classic humans vs aliens FPS got forked into much more modern games like Unvanquished a long time ago and I thought it was left unattended. But now it seems it's still going strong, with an 1.3 release scheduled for April 27. The release notes mention an OpenGL2-renderer, multi-protocol support, LUA integration, a new installer and updater as well as tons of bug fixes.

Overview of a small base in Tremulous.

Friday, 24 February 2017


Todays update brings something a bit different: Arcmage - a collectible card game. Yep, you read that right. It's a non-digital game with cards that you can print out and play with. I still think it fits on this blog though, not only is it Free and open source, it's also playable online in a digital variant. I do enjoy deckbuilding, and I must say it looks like a lot of work has gone into artwork for this project, so if you fancy an alternative to Magic the Gathering and the likes this might be for you!

An example card from Arcmage.

Thursday, 23 February 2017


I just found an open source version of Prince of Persia. More childhood memories! I was very young when I played this in the early 90's, but I can still remember the layout of the entire first level. ;) This release seems to include necessary data, so it's just to download and play! If you want music you need to download it separately though. Check the instructions for that here.

Back in the day, these animations were very impressice due to their smoothness. They still look good today.

Sunday, 19 February 2017

The Dark Mod - 2.05

While stealth-gaming has never been my favorite genre, I have always regarded The Dark Mod in a special light since it's such an impressive project. This new release further reinforces that belief, with a crazy changelog. How about hundreds of new, high-quality models? If you feel like creating new scenarios for the game this is a perfect opportunity with so much fun stuff to play around with. There is of course already loads of finished scenarios to play, with a brand new one included in this release. There are allo several engine optimizations and other smaller fixes and improvements.

I believe this is an older screen, but The Dark Mod has always looked impressive. Even more so in this new release.
Also, you ought to watch the release trailer:

Monday, 13 February 2017

Thrive - 0.3.3

Some breaking news here! Super-cool evolution game Thrive has got a big new release. It looks fun, highly polished and I appreciate that it tries to adhere to know scientific theory, possibly making this into a great learning tool as well as a great game. New in this release is a complete overhaul of the interface (it does look very nice and sharp), the simulation now accounts for creatures mass, a much more realistic approach to reproduction, a new system for health and much more. Again, to understand how much thought has gone into many of these things you need to read up on this yourself. Have a look at the changelog or the new feature video!

Various organisms swimming around in Thrive. You ought to see this in motion.

Saturday, 11 February 2017

Urban Terror 4.3.2

Urban Terror - the FPS that favors fun over realism but still has a bit of the latter, is now on 4.3.2. While the team is working on a new game improvements are still coming to this long lasting FOSS shooter. There are several improvements to the InstaGib and GunGame modes, engine optimizations, some interface improvements, a bit of balancing and more.

Spectatin a street-corner battle in Urban Terror.